But when you open the menu for buying or team selection or for game settings, the cursor movement becomes accelerated. When you are in-game, the sensitivity works fine. If the higher DPI with low in-game sensitivity increases the accuracy, then why the professional players don’t use a much higher DPI? The answer is simple. Here we encounter another common question. For zooming purposes use “fov_cs_debug” in the console, placing “1” as a value will zoom in and “0” will zoom out. You can see the difference by testing it yourself by zooming in on the in-game screen.
However, with a higher DPI and lower in-game sensitivity, the jitters don’t happen. These are not even noticeable during the play. The commonly known difference is that with a 400 DPI and an increased in-game sensitivity, there are minor jitters in your crosshair during movement. Then where is the difference? Why would “coldzera” differ from the native 400 DPI? You’ll notice that every professional gamer on this list has a DPI at or near 400, except “coldzera” (his DPI is 800).Ī 400 DPI with an in-game sensitivity of 2.2 is equal to 800 DPI with an in-game sensitivity of 1.1. In simple words, DPI is a measure of the distance your mouse cursor moves relative to the distance your actual physical mouse moves. Three top investment pros open up about what it takes to get your video game funded.